The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Any thoughts on how to stream cloud point data on Hololens?
I came across the data streaming service "greyhound" that streams the huge 3D models on the entwine clients like potree. I wonder if that is possible for Hololens. It'd be so cool to load the part of huge 3D model as viewer is going close to particular point of the model, instead of loading entire model.
Is unity capable of reading the cloud point data from such data streaming service?