We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
save and load spatial mapping data in same place
hello, I want to save and load spatial mapping data in same place.
I want to scan the room in advance. and people using my app need not scan for load and track hololens.
this is scenario.
1. scan the room
2. save the spatial mapping data of room.
3. make hologram scene with mapping data in unity editor.
4. my app has the data (at local or server).
5. another hololens download my app.
6. another hololens load the spatial mapping data of room. hologram scene I made also loaded in the room.
In tutorial(Holograms 230 spatial mapping), we can save spatial mapping data. but it is only obj file. I think that obj file haven't raw data for space tracking.
then how i save the space data for tracking?
and is it possible that I put the data into my app?
When I play the app, can i load space data and holograms I made?