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Is it possible to install a java application on the HoloLens device?

I am developing a HoloLens app in Unity, which needs to interact with an existing back-end component written in Java. This component also needs access to the HoloLens audio channel, and needs to be able to play audio. It will need to run in the "background", while my HoloLens app runs in the foreground. Clients of this existing java component normally communicate with it using sockets (TCP). Is this even supported, or will I have to run the Java component on a separate machine, and stream the audio back and forth somehow?

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    I'd like to know too. I'm optimistic, since the HoloLens apparently supports anything the Universal Windows Platform (UWP) does, which would include Java, I think. And I think it would have to be 32-bit Java, for the onboard CPU.

    But Microsoft - I'd like to have this confirmed please!

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