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FileOpenPicker doesn't work properly after updates

Anyone else had FileOpenPicker work before updating to Unity 5.6 (I also updated to VS 2017) but doesn't work now? I was downloading png and jpg files from my OneDrive account and showing them on my Hololens App through Unity WWW urls and creating sprites through WWW.texture. It was working fine but now I get error that says cannot read the file from OneDrive.

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