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How does Hololens decide real world location of Camera object?

I'm developing an app which uses distance between the user and a hologram with a fair degree of precision, related to the user's position in the real world. However, I'm unsure how the HoloLens decides where the origin of the camera object is in relation to the actual headset for these calculations. For example, at the front of the headset, or a few inches back to simulate the center of the user's head. Does anyone know what the HoloLens uses as its real-world object center? If so, it would be greatly appreciated. Thank you.

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