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Utilisation of a .FBX file

I was emailed a .FBX file and I need to display it in unity via my hololens.

What I did was
1)Download .FBX
2)Open Previous Unity project from Holo Academy that was working
3)Import asset the .fbx
4) Place it in an Empty as a child
5) Save and build scene

When I look at my scene via Unity on my PC, I can see it

I am not getting any code errors, but when I look at the scene in my hololens , the .fbx asset is not there .

Does anyone know where I am going wrong/ What I should do ?

Tagged:

Answers

  • Do you see it in your unity scene?
    Maybe you have to re-scale it or change the position.

    Double-click on the GameObject and you see where your .fbx was placed in the scene

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