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Cursor does not hit 3D model

I have loaded the a 3D model in my scene, and have my cursor that interacts with UI to show the model.

Problem is, the cursor does not hit the model, it goes through as there's nothing there. I want the cursor to hug the surface of my model. Here is the inspector panel view of my 3D model.

Am I missing a component or two? or any setting in this?

Thank you in advance

Best Answer

  • Options
    chiddaanchiddaan
    Answer ✓

    Added Mesh collider to each smaller game object under Simplygon_Proxy_..

    and now, i got a mesh collider, equal to the mesh of model.

    It's working.

Answers

  • Options
    chiddaanchiddaan
    Answer ✓

    Added Mesh collider to each smaller game object under Simplygon_Proxy_..

    and now, i got a mesh collider, equal to the mesh of model.

    It's working.

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