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Interpolater causing UI to swap places?

Hey guys I have 2 sets of game objects 1 text and 1 buttons. I have the buttons slightly in front of the text and I want them to always be visible so I have the Tagalong script on both (with exact same perameters). Both are children of the camera, now the issue is that the text and buttons seems to be switching places on the z axis (even when i am standing still) which gives them a very ever so slight twitch. I cranked the Interpolator Position per second to .1 which stopped (or super extremely slowed it down) but it also slows down the tagalong.

is there a way to get it to just quit moving along the z-axis unless I move?

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