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Selft-built mixed reality apps in portal can run only once. After that, driver crashes
I build the app to UWP with Unity, the run it, provided I don't start it from the debugger. I can start them only once. After that, the app keeps crashing. Funny thing is that when I LEAVE the app, the 'loading' screen stays active for the app (the white screen that seems to be in the air). If I close the app, and start it again, it crashes. I need to reboot to get it to work again.
My Event log is full of this:
Faulting application name: WalkTheWorldMR.exe, version: 0.0.0.0, time stamp: 0x58dc3f10
Faulting module name: nvwgf2um.dll, version: 220.127.116.1112, time stamp: 0x597a3374
Exception code: 0xc0000005
Fault offset: 0x001705c5
Faulting process id: 0xe4c
Faulting application start time: 0x01d310f6d23fbc34
Faulting application path: C:\Projects\WalkTheWorldMR\App\WalkTheWorldMR\bin\x86\Release\AppX\WalkTheWorldMR.exe
Faulting module path: C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_891b45f423af2db2\nvwgf2um.dll
Report Id: aaabee99-726c-4251-9987-959a89366976
Faulting package full name: WalkTheWorldMR_1.0.
So the driver of my GTX 1070 is going down. But only the SECOND time it is called. This happens even with a simple app that does nothing, only has the camera in it.
Tried downgrading the driver, also tried upgrading to beta. To no avail. Effectively this is blocking me porting my HoloLens apps to Windows Mixed Reality.