The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Inputs suppresed when entering VR Mode
Hi everyone, I have been testing babylonjs with the Microsoft mixed AR/VR device, and whenever I put the headset on my head, all inputs get disabled. I can no longer use mouse, keyboard or gamepads when running a game inside babylonjs. It is no related to babylon directly, because in mixed portal software is happening the same.
If I quit the headset from my head (I guess is related to the proximity sensor), I can listen my character walking in the scene so it works when headset is off (really weird).
I have been looking the device settings but I could not find anything related with this behaviour.
I hope you have a clue about this.