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Using Holosens for biomechanics outdoor?

Hi,

I am interested in knowing if someone has any experience with holosens outdoors capturing human movement? Software to link up with the holosens to sketch up and measure kinematics of a person moving? Have been looking into motion capture with accelerometers etc. however lots of issues of drifting with metal nearby, so the holosens and virtual reality would make sense if it's ready for this?

I want to be able capturing a person moving, then putting this recording into a motion capture/virtual reality software and then sketch up, draw on it. Is this possible and how is the precision of it?

Thanks in advance!

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    hey @running12 ,
    I guess your best bet is to play with update time of spatial mapping, as it's set by default to 3.5 seconds I guess , in the prefab in holotoolkit.
    There was a tutorial involving alex kipman a woman, and a robot, where the robot will stop moving towards the woman if alex stood between them. That uses spatial mapping. The hololens can scan the space as many as 5 times per seconds, I think you can use that.
    https://www.youtube.com/watch?v=0i36I0eTdl0
    (Build 2015)

    Hey, I'm a Microsoft Student Partner and a Mixed Reality Project Manager at a game development studio. I'm here to inspire and get inspired. Cheers.

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    Hi Safwen, Thanks for your reply! Although I would say 5 times pr. second is perhabs not enough precision wise... Would I need to do my own kinetic (biomechanic) measuring app!? Could I scan the actual person and put a virtual anatomic figure instead of the body? Could it replicate the movements of the person? This is not clear to me, would be good to have some feedback whether anybody has done this and with what program?

    Thanks!

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