We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
MRDesignLab_Unity / Acer Mixed Reality Headset
Sadly Microsoft mixed all stuff with the HoloLens and the Mixed Reality Headset together which makes it unbelivable hard to develop with the Mixed Reality Headset.
Recently i discovered the MRDesignLab for Unity where some Examples with mesh interactions and buttons are descriped. Sadly this seems only to work with the HoloLens.
Even if i try to implement my working Mixed Reality Room with the Buttons i get a thousend of errors.
So my question is , does anyone managed to get a working scene like the Mixed Reality Portal?
Where teleporting AND interacting with selfmade meshes or what ever is working??
I need to know how to interact with objects, scale them and move them around and so on.
Would be awesome to get some tips or example scenes. Because like i mentioned it is unbeliveable hard to get a better understanding cause every toolkit seems to be manly developt for the HoloLens and not the Mixed Reality Headset.
Thanks in advance.