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Building a basic image recognition project with Vuforia

edited October 2017 in Questions And Answers

I'm not sure if anyone has had success using Vuforia with the new Unity 2017.2.0 (and the corresponding updated HoloToolkit). I created a basic app with just the image target, AR camera, and HoloLens camera. There doesn't seem to be a setting in the Vuforia options to use the HoloLens camera as an anchor anymore, so I'm not sure if that changes anything. But when I build, I get errors despite the different settings I changed. Has anyone figured out how to have HoloLens/or any other AR devices working with Vuforia and the new Unity version? Or any recent Unity version? Super frustrated with this simple task. Thanks!


  • I have the same problem, have you find the solution? Hope someone can help me!

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