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Store Cortana speech commands inside a variable

I'm working on a Hololens project using Unity where i want to make a Skype call from within Unity. I didn't find any other way than using Cortana for this.

Unfortunately Cortana sometimes has struggles to understand some people here in Germany because of their strong accent.

Is it possible to actually store the voice command in a string inside a variable and use this to speak to Cortana? For example instead of saying "Call Dinesh" i'd like to have a variable

string dinesh = "Call Dinesh";
and then tell cortana to 'listen' to this string variable on a button click.

That would be awesome.

Ps: Is there actually any cortana API for C# Unity Hololens development available?

CEO UniVRsitas


  • dbarrettdbarrett ✭✭✭
    edited November 2017

    @DineshPunni I tried doing something like a TextToSpeech but, sadly Cortana doesn't hear the audio

    EDIT: I found this API not sure if it will help though: Windows.ApplicationModel.VoiceCommands

    The only other thing I could come up with is saying Launch Skype instead. It is less cumbersome and then the user would just have to pick who they want to call through Skype.

    AR Developer

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