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Clipping setting

Hi
I'm using Unity MRTK and buildling a Hololens app. I don't seem to be able to lessen the clipping distance beyond about a meter even the value changes when the experience is deployed, it just clips too early. Seems to be the case in the test scenes too with the cube.
any ideas?

Answers

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    What are your "Clipping Planes" settings of the main camera?

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