Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Using DirectX to Render 2D Text Glyphs only render on Left Camera

This issue is related to this thread: https://forums.hololens.com/discussion/891/only-single-camera-is-found-by-debugging-whats-the-point-to-use-a-hashmap-to-maintain-camera-res

Basically I only ever get 1 camera and thus the Text is only rendered on the left eye. Please help. How do you get to the right camera? Is this a bug?

Dwight Goins
CAO & Founder| Independent Architect | Trainer and Consultant | Sr. Enterprise Architect
MVP | MCT | MCSD | MCPD | SharePoint TS | MS Virtual TS |Windows 8 App Store Developer | Linux Gentoo Geek | Raspberry Pi Owner | Micro .Net Developer | Kinect For Windows Device Developer
http://dgoins.wordpress.com

Best Answer

Answers

Sign In or Register to comment.