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Model is flickering

Hi, I'm new to hololens. I have created a new project. I have imported MRTK. Applied Project Settings and Scene Settings. I have placed a 3D Model to check if it is rendering properly in hololens. But when i have checked from hololens the 3D model is flickering when I'm moving around it . I thought it might be a model issue. But, when I tried with normal Cube it is the same case when I'm moving around the cube. Could anyone let me know if I need to do any changes in Unity settings or I'm I missing something.

Answers

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    do you mean the model is shifting slightly (and colors seem seperated) as you move around ?
    If so, it sounds like the Hololens is struggling with tracking your position in the room. i.e. there might not be enough clutter in the room to accurately track your position.
    If i use hololens in an empty room with plain white walls, the model shifts a bit as i move around.

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    The problem is usually the amout of triangles in your meshes. Try simplifing your meshes and using the Holotookit fast shaders

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