Hello everyone.

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Hologram Filters for Mixed Reality Capture

Q: Is there any way aside from rendering your own Mixed Reality capture from raw video feed on the HoloLens to hide some holograms from mixed reality capture, while still allowing them to be visible to the HoloLens wearer?

Suggestion if there will be support for this soon: Make this as simple as adding a Tag to a GameObject in Unity: e.g. MRC_INVISIBLE ...will add a request in the Hololens Toolkit for Unity if there's an API to actually do this today.

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