Sharing Experience/ sharing anchor

I've been building a multiplayer game where sharing positions accurately is important. So far, its a hit or miss when sharing anchors. It's usually roughly the same position but not close enough to make the game work right. Even the Holograms 240 tutorial doesn't always share hologram positions accurately. I've scanned the room many times and looks pretty accurate on 3d view on both my devices. Am I doing something wrong or is this a limitation to the first generation hardware?



  • Are you sure you are sending the server the correct positions of your object? Or is this more of a question of sometimes it anchors correctly and other times it does not?

    AR Developer

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