Holograms following when not supposed to
I'm currently working on a project, in which I want to instantiate gameobjects at runtime that should remain at their positions after creation. The instantiating works without problems, but if I deploy the project to the Hololens, the gameobjects keep following me in a certain distance as if there was a billboard script attached. When executed in the Hololens Emulator or with the remote feature of Unity, the gameobjects remain at their position like intended.
Do I miss a simple concept oder understanding?
I would really appriciate your help, thank you in advance!