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How to see Text in Front of you
Hey
in this Tutorial: https://unity3d.com/learn/tutorials/projects/roll-ball-tutorial/displaying-score-and-text?playlist=17141
they teach how to see Text in Front of you.
Shouldn't it be possible to do the same thing with the Hololens?
I tried it, but I can't see anything.
Best Answers
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OptionsFrimy ✭
If you apply a 3D Text Shader on a material you add to your text mesh, your text will be displayed in front of everything, even in front of the Spatial Mapping.
If you need more informations (not hololens specific) you can try this link: http://wiki.unity3d.com/index.php?title=3DText
1 -
OptionsDanielF ✭
Make sure the Canvas component is set to be in world space mode, not in screen space and set the event camera to be the main camera.
Then, ensure that the Canvas is properly scaled (I usually take something between 0.005 and 0.01).
Last but not least, make sure the UI components are actually in front of the camera. Usually, 2 units (approx. 2 meters) is a good distance.1
Answers
If you apply a 3D Text Shader on a material you add to your text mesh, your text will be displayed in front of everything, even in front of the Spatial Mapping.
If you need more informations (not hololens specific) you can try this link: http://wiki.unity3d.com/index.php?title=3DText
Make sure the Canvas component is set to be in world space mode, not in screen space and set the event camera to be the main camera.
Then, ensure that the Canvas is properly scaled (I usually take something between 0.005 and 0.01).
Last but not least, make sure the UI components are actually in front of the camera. Usually, 2 units (approx. 2 meters) is a good distance.