Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Options
Launch holographic app view via a button in XAML
JimmySoo
✭
in Discussion
Hi,
Where to find the code snippet or information on how to launch holographic app view via a button in 2D (XAML) apps at runtime in HoloLens.
Can we add a 2D apps into the solutions of a holographic apps generated by Unity ?
In other words instead of just a launcher that anchor to a wall to launch a holographic apps, I need to run the 2D apps to select some photos and videos before launching the holographic apps to make use of the files.
Any suggestion will be much appreciated.
0
Answers
I have done something like this for Xamarins UrhoSharp and HoloLens. It should work with Unity in the same way. Maybe you can take it as a starting point.
https://github.com/karimElJed/urho-samples/tree/mixedContentSample/HoloLens/08_MixedContent
Hi Keljed,
Thank you for the info. I am interested in Urho3D now. It seems much more user friendly for simple task. Still have no idea how to wrap an XAML app around a unity project.
Kind Regard,
Jimmy
@JimmySoo
You can check on this discussion https://forums.hololens.com/discussion/comment/13082#Comment_13082.
I was able to do exactly what you wanted