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What is the way that Hololens reconstruct the real environment? SLAM or ICP or something others?

I'm really confused the way that Hololens localization the user and mapping.

IMU should not be the only way to approximate user position. Because the error are accumulated when Hololens only uses IMU.

Some people said it would be SLAM.

However, the feature points of SLAM does not exist in no texture surface which Hololens does.

Some people said it would be ICP(Iterative closest point).

However, it is hard to lost data when user move quickly.

So, what technic dose Hololens use to localization user and reconstruction environment.

Answers

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    mARkusmARkus
    edited July 2016

    Your question reminded me when someone ask what kind of Feature Extraction Algorithm employed by Qualcomm (now PTC) for their Vuforia SDK, and of course nobody (especially the insider) want to reveal it to public. Each company has their own Secret Recipe and we need to respect their IP. Cheers :smile:

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    Here's a video we've shared publicly. :)

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    (Daddy, what does 'now formatting drive C:' mean?)

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    Yang, Patrick already gave you a very valuable clue. It's not detail but still a good starting point. No matter what's the tracking algorithm, personally I should give my big appreciation for Microsoft since the tracking is very robust, much more robust than my other wearable AR that the tracking somehow still jittering (seems like they more busy to create the hype rather than improving their SDK). Good Job Microsoft !!!

    @Patrick said:
    Here's a video we've shared publicly. :)

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