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Holograms moving when it doesn't supposed to
Our company is new to Unity development and we are making some tests with HoloLens in the last weeks.
One behavior we noticed is that in one simple scene with no Spatial Mapping, no complex scripting (no transition on Update() methods), it keeps lagging/moving when moving the camera towards its position. None of the objects has a collider nor a rigidbody attached.
It won't happen in the emulator neither on other apps - like Holograms.
I've made a video to show the problem.
Did anyone had this problem or know how to solve it?
Thanks in advance
IdealSoft - Brazil