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Creating a hologram from a .fbx file

Hi guys, so I'm trying to create a hologram from a 3D model as a .fbx file. I do the the same like in "Holograms 101" tutorial, but after I open the project in Visual Studio, there is on the solution explorer "0 projects". So I cant go further with "release, x86, HoloLensEmulator". Do you know, what I'm doing wrong?

Thanks in advance!

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    PatrickPatrick mod
    Answer ✓

    Close Visual Studio

    In your unity project folder, delete the UWP and APP folders, and try rebuilding from Unity.

    ===
    This post provided as-is with no warranties and confers no rights. Using information provided is done at own risk.

    (Daddy, what does 'now formatting drive C:' mean?)

Answers

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    In Unity, what do you have your build settings set to?

    ===
    This post provided as-is with no warranties and confers no rights. Using information provided is done at own risk.

    (Daddy, what does 'now formatting drive C:' mean?)

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    @Patrick said:
    In Unity, what do you have your build settings set to?

    In Unity select File > Build Settings.
    Select Windows Store in the Platform list and click Switch Platform.
    Set SDK to Universal 10 and Build Type to D3D.
    Check Unity C# Projects.
    Click Add Open Scenes to add the scene.

    I have select everything as described.

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    Here is a screenshot.

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    PatrickPatrick mod
    Answer ✓

    Close Visual Studio

    In your unity project folder, delete the UWP and APP folders, and try rebuilding from Unity.

    ===
    This post provided as-is with no warranties and confers no rights. Using information provided is done at own risk.

    (Daddy, what does 'now formatting drive C:' mean?)

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    Don't you have to set enable Virtual Reality Supported in Player Settings > Other Settings in addition to what you've done?

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    edited September 2016

    Thank you, that worked! But if I want to see the hologram thru the HoloLens, there is this exception which I attached. I see it in unity but not as a hologram.. do you have the answer??

    @Patrick said:
    Close Visual Studio

    In your unity project folder, delete the UWP and APP folders, and try rebuilding from Unity.

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    @mcarney said:
    Don't you have to set enable Virtual Reality Supported in Player Settings > Other Settings in addition to what you've done?

    I did that already, but thanks!

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