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Revolve around hologram

I have been trying to revolve around my hologram to view its full look. When I try to view my model the model is try to moving with me, If I make a distance from it its still moves with me.
How do I achieve revolving functionality on my hologram?
I don’t want any kind of gesture for this.

Best Answer

Answers

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    You may have the tagalong script from the Academy 210 Chapter 6 still enabled(which allows the object to follow you as you walk around)?

    creative mind, free thinker, dreamer, maker, mostly working on games and doodling around with gadgets, Sphered Cazual/Elite/Master of the Universe/Dad/Husband @mariovermeulen

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    SpheredCazual, I checked there isn't any script attached with hologram.

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    there is another script billboard.cs in holotoolkit that makes the 3d model always face the camera

    creative mind, free thinker, dreamer, maker, mostly working on games and doodling around with gadgets, Sphered Cazual/Elite/Master of the Universe/Dad/Husband @mariovermeulen

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    @Krutarth, my project has this problem too. I think it is because the model is too large and also too far away from your starting position.

    World anchors could be a topic to read about. I haven't used anchors yet myself - I have seen related questions in the forum though.

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    @SpheredCazual Thanks for suggestion of starting a new project
    That's actually resolved my problem...

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    What you can also do if this happens and the model is too far away, check the coordinate of the camera (0,0,0) and then check the z coordinate and set it to 2 or 3 and if the object ios then to big resize it using the resize tool from unity !

    creative mind, free thinker, dreamer, maker, mostly working on games and doodling around with gadgets, Sphered Cazual/Elite/Master of the Universe/Dad/Husband @mariovermeulen

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    @SpheredCazual , @wick

    in my project i able to revolve around but the problem is when i revolve around 3d model vibrating so much so how can i solved this.

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