The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Spatial Map 3D Model (video)
Hey guys,
Just saw this video: https://youtu.be/kgCltzwW8i4
How do you think the app works? I thought it would only be possible to create a spatial map via the virtual room capture and then download it.
Can we create a 3D model using the spatial map within the app and then save it to One Drive as a non-xef file?
Thanks,
Max
Best Answer
-
OptionsDocStrange ✭✭
You can code this as the demonstration shows but for a quick medium resolution scan, just go to the Device Portal, 3D view. There is an option to save the space you've scanned as a .obj file. It will open in Microsoft's native 3D Builder app. Other 3D modeling/animation apps like Blender and Cinema 4D will also open the file. It's best if you skip the ceiling while you're scanning so you can easily see into the construct without clipping.
Let me know if you need more detail and I can give you specific directions.5
Answers
You can code this as the demonstration shows but for a quick medium resolution scan, just go to the Device Portal, 3D view. There is an option to save the space you've scanned as a .obj file. It will open in Microsoft's native 3D Builder app. Other 3D modeling/animation apps like Blender and Cinema 4D will also open the file. It's best if you skip the ceiling while you're scanning so you can easily see into the construct without clipping.
Let me know if you need more detail and I can give you specific directions.
@DocStrange do you think it would be possible to do the same workflow within an app? (scan & then save to OneDrie as a .obj file)?
@DocStrange I would certainly like more detail if possible. Thanks in advance.
There's an urhosharp demo on spatial mapping that creates a scanning map and then scales it down to a small size for immediate viewing. The resulting map can then be serialized to a model in a collada file, that's the part you'd have to add. See the Object Prefabs section here.
wow it's will be cool if can. But i have read this QA on Unity Forums We can't save prefarbs when running. SO I think it's impossible. CMIIW