Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Akira_Chen mod
Reactions
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Re: How to make the secure zone of different immersive devices same
Hi. There is not a way currently to export/re-use the bounding area across devices with each device setting up the boundary. For the sharing of data, this is still not a scenario that we support sinc… (View Post)1 -
Re: MR toolkit Motion controllers not rendering in app on Initial launch ?
Please try to build with 2017.2 version Unity3D. 2017.4.0f1 is still a test version so that you may encounter problems like that.(I cannot even build 2017.3 version but everything is fine in 2017.2) (View Post)1 -
Re: Render 360° video from streaming server using Windows Mixed Reality
You could make use of Unity3D Engine to construct your scene(Mapping 360° video in a sphere's inside surface). Unity project can be built to an UWP app. Please refer to this link: https://unity3d.com… (View Post)1 -
Re: Change Motion Controller Model after it has been loaded.
Firstly please use the default Model. You could find out MixedRealityCameraParent - LeftController - glTFController and MixedRealityCameraParent - RightController - glTFController. Set them to inacti… (View Post)1