Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Alex480 ✭✭
Reactions
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Re: How can we import OBJ files into HoloLens project?
I assume you meant OBJ and 3D Viewer? Not yet: https://support.microsoft.com/en-us/help/13766/hololens-using-3d-viewer-on-hololens If you don't mind trying beta apps you can see if the 480nm HoloView… (View Post)1 -
Re: Get device current coordinates from UWP 2D app
Did you try SpatialPointerPose::TryGetAtTimestamp() ? I don't know if it would work for 2D apps, but I see no reason why not... (View Post)1 -
Re: Get device current coordinates from UWP 2D app
Once you have the pointer pose you should be able to access the info from the Head object: SpatialPointerPose^ pointerPose = SpatialPointerPose::TryGetAtTimestamp(coordinateSystem, timeStamp);// Vali… (View Post)1 -
Re: Geometry Shaders
Sure, in the example below I split regular vertex stream for one for each eye so a single render call is needed. The idea is the same as rendering reflection cube maps or shadow maps where the same g… (View Post)4 -
Re: Geometry Shaders
Yes they are. In fact quite useful to split the vertex data for stereo rendering and other things like the spatial mapping visualization and so on. (View Post)2