Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Ciel712 ✭
Reactions
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Re: Low FPS in Hololens App
Hey Ryan, I'm using the project settings from Origami, and I double checked that those are all set. So if I get this right, what you're saying is 30fps on the Hololens is good? I thought the target f… (View Post)1 -
Re: Low FPS in Hololens App
What a silly mistake! (surprised at the difference it makes on such a simple scene) Thank you Patrick and jboulanger :) (View Post)1 -
Re: Does Hololens accept network input?
You can send external input to the Hololens through either Unity networking. http://docs.unity3d.com/Manual/UNet.html Or you can use custom networking through the Windows.Networking library. https://… (View Post)1