Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Zihui_Liu ✭
Reactions
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Re: Object not perfectly mapped to the wall
@Patrick Now it is solved after I try several times. I checked the passing value of alignToVerticalSurface as you mentioned and it is indeed true. I do not do anything else and it seems now attaches … (View Post)1 -
Re: Object not perfectly mapped to the wall
@Patrick I think this part in Placeable.cs is handling the paralle mapping. (View Post)1 -
Locatable Camera API
Hello, In Unity, I create a camera gameobject and attach API (https://developer.microsoft.com/en-us/windows/holographic/locatable_camera_in_unity) on it. I could still not be able to connect with Hol… (View Post)1