Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
mavasher ✭✭
Reactions
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Re: Cube deployment error.
I was in your exact shoes three days ago. Here's what you need to do: 1) Take all the spaces out of your working directory name. i.e. rename your folder /EvanJames/ instead of /Evan James/ - Visual S… (View Post)6 -
Re: 3D Scanning & Texture Mapping Real World Objects?
I would love this kind of functionality but I haven't seen any HL demos that do this. It sounds like the raw sensor data will not be directly available- I understand we developers will only have acce… (View Post)1 -
Re: Gesture recognition to improve?
@holovr - yeah, I got to step in here. I've demoed the Meta before and I've demoed the Hololens. I can tell you from first hand experience that the Meta product is not very impressive. They have grea… (View Post)1 -
Re: Computer Vision for Unity/UWP
My team is actively looking at the various possibilities. We've used Vuforia on Android before, and before that, we created our own object tracking solution using a combination RGB and TOF camera. Ri… (View Post)8 -
Re: Hand held holographic device
Thanks for the helpful response CoreyGoff, The HoloLens clicker is a nice touch and should be helpful in many scenarios, however, unless I'm wrong about the clicker's capabilities, the clicker can he… (View Post)1