Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
neerajwadhwa mod
Reactions
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Re: Emulator fails running solution
@RosieLiu please ensure that the Human Input icon is highlighted with a blue box around it, then press Enter on your keyboard. That will get you past the Fitbox. (View Post)6 -
Re: HoloToolkit - Spatial Mapping Renderer for Occlusion Pink Scene
@runamuck this fix got checked into the main HoloToolkit-Unity. In case you would like to pull a more latest version. (View Post)2 -
Windows Holographic May 2016 first flight
We are pleased to announce that the HoloLens first flight is available for your use. Woot! Please do read the Release Notes for all the updates. On your HoloLens: 1. Launch and pin the Settings app. … (View Post)4 -
Re: NullReferenceException fix
@evanjames please check if you have GazeStabilizer.cs attached to your Managers object. Or which ever gameobject GazeManager.cs is attached to. Or else you can remove the code that uses GazeStabilize… (View Post)1 -
Re: How do you use Maya with the Hololens?
@Fireholo you can absolutely create FBX models in Maya and use them in Unity, create an app and deploy to the HoloLens. Some other tools at your disposal for creating 3D objects might be 3Ds Max, Sim… (View Post)2