How to check Garbage Collection on unity profiler remotely
Hi dear community.
I am having some power consuption issues with an app I am developing with Vuforia and Unity. The problem is that since the progress in the game is highly dependant on the Vuforia Tracking event through the Hololens camera, I can´t check the performance on unity play mode. Even trying in play mode with the laptop camera, the dimentions of my targets and scene are just impossible to manage with the laptop.
I would really like to know how can I get the Unity profiler or something similar to help me monitor the garbage collection and memory allocation in Runtime of the Hololens (besides the developer portal). Preferably by USB