We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
20sec freeze when booting app
I have an app developed with unity (2017.2.2f1) using HoloToolKit (2017.2.1.3)
It was fine using on the hololens we had. We got another one and it didn't work as it should. When booting up the app it goes 20-25sec of only seeing the cursor, then the unity splashscreen appears and the rest of the game.
Turns out the new hololens had a newer software installed. We updated the software on the older one and we get the same error so now both of them take 20-25sec extra to boot up the app.
The game uses UNET and textmesh pro
Once the game actually starts everything works fine.
Is this a known issue? If so is there a fix?
Or is there a way to download an older version of the hololens software?