How to get motion controller transform

Do you know how to get current effective motion controller transform?

I'm using this for now.

forearch(var sourceState in InteractionManager.GetCurrentReading())
Vector3 controllerpos
sourceState.sourcePose.TryGetPosition(out controllerpos);

I want to get controller's transform, not only position.

Best Answer


  • thank you.
    It works for me!

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