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Spatial Understanding tutorials
My goal is the automatic placement of holograms on the floor, on the wall and on surfaces (e.g. table, chair).
I took a look at the spatial understanding scene in Holotoolkit example, in particular on the actions associated to the menu (finding empty places on floor / wall / surfaces).
Is this the only example available of spatial understanding?
This example seems to be pretty defined to draw lines to create holograms, and I'm looking for something for placing gameobjects. Also, not a lot of documentation is available that explain how it works in detail.
Thanks in advance