We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Vuforia and Image Recognition
I was following this guide ( ) to learn how to create an hologram from an image, i did step by step every thing he does in his video but when i run the project from unity both the image and the 3d object appear in the screen without recognize any image.
I think it's because versions of Unity/MRT/Vuforia are not compatible, but idk how to see if this is the problem.
I'm trying to use Unity 5.6.2f1 with Vuforia 6-2-10 but i can't find the last one, do u know where can i download it?
I used Unity 2017.3.0f3 with Vuforia 7.0 and it seems working. The problem now is that: "Assertion failed: Unable to set holographic camera far plane" What should i do?
//---------------- Edit 3
I've just adjust the clipping planes on the camera and it's seems working, but now i have the same first problem: when i run the project, i see my ImageTarget on the center of the Holo