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Best way to create a glow effect?

I'm trying to create a glow effect around a sphere, with the ability to have varied glow strengths. My current solution uses the emission property of the sphere's shader, however, it doesn't seem to appear evenly. When I lower the emission the glow doesn't cover the full sphere (I've attached an image showing this).

Glow.png 136.7K

Answers

  • @Nax, haven't tried it yet myself but this looks interesting and might be worth experimenting with.

    The shader tutorial looks like it would be a helpful intro even if the effect doesn't work. :-)

    Windows Holographic User Group Redmond

    WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
    WinHUGR YouTube Channel -- live streamed meetings

  • @HoloSheep Thanks for the link! Unfortunately the shader ended up with the same issue :( Looks Like I will have to starting learning about shaders!

  • I found this person's tutorials helpful on lighting especially for reflection of light from neighboring objects with proper shading, etc:

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