We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
System's Spaces vs in-app mapping
It seems the system needs to know where you are located (spaces) that's why I don't really understand why my app needs to scan the room itself instead of just using the current system space.
A related question : Tutorials are all showing how to save the result of the mapping into your desktop computer (for later use in unity) but the end-user will not have Unity, why don't you add tutorials to save/load these mapping results from the Hololens device itself ???