Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Do 2D apps work as multi-user shared experiences?

Given that the HoloLens shell wraps UWA's and handles things like spatial awareness for app pinning, is it possible to create 2D apps that work as shared experiences?

For example, could two or more users wearing HoloLens walk through a common environment and see the same 2D apps in the same locations displaying the same content?

Is the shell capable of connecting with a server and sharing the necessary spatial data? and if so can the same sharing libraries from the HoloToolKit be used to achieve this type of solution?

Windows Holographic User Group Redmond

WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
WinHUGR YouTube Channel -- live streamed meetings

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  • Jimbohalo10Jimbohalo10 ✭✭✭
    edited April 2016

    This may help with sharing across HoloLens devices in Chapter 3 of holograms_240
    There is an example:-
    Quote:-
    **
    Chapter 3 - Shared Coordinates

    It's fun to see and interact with holograms, but let's go further. We'll set up our first shared experience - a hologram everyone can see together.

    Objectives
    Setup a network for a shared experience.
    Establish a common reference point.
    Share coordinate systems across devices.
    Everyone sees the same hologram!
    **
    May be wonder if 2D would be similar

  • @Patrick sorry to hear that. I hope it is something on the Shell teams' radar to make XAML 2D apps more useful in more scenarios.

    Windows Holographic User Group Redmond

    WinHUGR.org - - - - - - - - - - - - - - - - - - @WinHUGR
    WinHUGR YouTube Channel -- live streamed meetings

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