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Can't deploy with more than one scene added to build

Am I missing something basic? I add a second scene to my build settings, I have the functionality to change scenes and it works in the unity 5.5 emulator. But when I try to deploy to my HoloLens the build fails every time. Is there another step that I missed?

Thanks

Best Answer

  • HoloCanHoloCan
    Answer ✓

    Thanks for responding. Somehow the problem sort of resolved itself after I fully applied the voice control script that lets me switch between scenes. could it be possible that, without a way to navigate between scenes properly, could be the cause of the inability to deploy the program?

Answers

  • more details about what errors are shown would be helpful in diagnosing what's going on here. There are plenty of solutions that have multiple scenes working (e.g. GalaxyExplorer for one).

  • +1 on more info needed. Otherwise check how much memory you are using as you may be hitting the device limit.

    Taqtile

  • HoloCanHoloCan
    Answer ✓

    Thanks for responding. Somehow the problem sort of resolved itself after I fully applied the voice control script that lets me switch between scenes. could it be possible that, without a way to navigate between scenes properly, could be the cause of the inability to deploy the program?

  • @HoloCan - If you are using Unity.....
    In Unity, If the scene is not added while executing build settings, Unity will not be able to load the scene. Ensure you add all the scenes before executing the build settings.

  • @Karthik said:
    @HoloCan - If you are using Unity.....
    In Unity, If the scene is not added while executing build settings, Unity will not be able to load the scene. Ensure you add all the scenes before executing the build settings.

    Interestingly enough, when using the holotoolkit to build my project, it doesn't seem to matter. I'm not sure if it auto adds the scenes that are relevant or if it just adds them all. But to build the project I haven't had to select which scenes to add.

    But hopefully I'm not just missing something.

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