We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
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hold a worldanchor when updating an application
I am developing using UNITY 5.5.2f1.
I fixed the object using worldanchor.
Although the object is displayed correctly even after rebooting,
If you modify the application and transfer it from VisualStudio, the object will not be displayed.
Is there a way to keep the worldanchor even if I update the application?