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Opening scripts in the right visual studio solution
So, on this page (Best practices for working with Unity and Visual Studio) they suggest using Unity C# projects to have one instance of Visual Studio to both modify scripts and build.
However, when I open the scripts from the unity editor, it opens the wrong visual studio solution (the one in the root of the Unity project folder, rather than the one in the build folder). Is there a way I can change which solution file opening a script from the editor opens?
Hope that's clear enough,
Thanks in advance,