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Opening scripts in the right visual studio solution

So, on this page (Best practices for working with Unity and Visual Studio) they suggest using Unity C# projects to have one instance of Visual Studio to both modify scripts and build.

However, when I open the scripts from the unity editor, it opens the wrong visual studio solution (the one in the root of the Unity project folder, rather than the one in the build folder). Is there a way I can change which solution file opening a script from the editor opens?

Hope that's clear enough,

Thanks in advance,

Answers

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    @mHarris
    In the Unity Editor, Edit>Preferences>External Tools>External Script Editor, select the correct VS version. That will launch the correct VS from the Unity editor.

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    @Karthik said:
    @mHarris
    In the Unity Editor, Edit>Preferences>External Tools>External Script Editor, select the correct VS version. That will launch the correct VS from the Unity editor.

    It's not the version of visual studio I'm having trouble with, it's the visual studio solution file that is opened when I open a script from Unity.

    Looks like Unity doesn't support passing in argument variables to Visual Studio 2017

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