Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Downloading the toolkit-unity

Following the instructions of "Getting Started" I have downloaded the toolkit assets packets.
These are:
1. HoloToolkit-Unity-2017.4.0.0
2. HoloToolkit-Unity-Examples-2017.4.0.0
3. HoloToolkit-Unity-PreviewFeatures-2017.4.0.0

In the tutorial it is indicated to add custom packages. So I added #1. Now I have the MixedRealityToolkit menu option.
In the tutorial, it also is written to repeat this "for the examples and test asset packages as well."
I suppose examples refers to #2 but what are the test asset packages??
and what about the preview features (#3)??

Any help greatly appreciated


  • Hi. Are you mean that you want to make use of toolkit to build your apps?
    What you need to do is opening your Unity projects and copy these three packets file folder into your project's "Assets" file folder.
    Then find .scene files under "Scenes" file folder , click on one of them and you can explore what they can do.

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