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And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Keyword Recognition does not work after blooming to main menu
Hello,
I have a Unity App for Hololens using keyword recognition. It works perfectly.
But when blooming into main menu, and then resuming back to my App again, the keyword recognition does not work anymore.
I am using the newest Windows 10 Update on Hololens, and a relative new Unity version 2018.2.11f.
I was using following great tutorial for implementing keyword recognition:
https://docs.microsoft.com/en-us/windows/mixed-reality/voice-input-in-unity
I hope somebody has a great idea.
0
Best Answer
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Optionsmtaulty ✭✭
This sounds very similar to this forum post - could it maybe be the same thing?
5
Answers
This sounds very similar to this forum post - could it maybe be the same thing?
Thank you mtaulty for your fast and good answer. Yes, this is exactly the same problem. I really hope Microsoft will fix that problem soon. At the moment, I am disabling my cool "Voice Input feature"