Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Is this app already in the works?

HoloView: using your phone/tablet/computer, see what the nearest HoloLens wearer is seeing.

First off, I'm super excited to have my invitation accepted. As soon as I received my invitation (wave 4), I had an idea for an app for phones/tablets/computers to be able to see what the HoloLens wearer is seeing. Such an app would be useful, for example, in an education setting where a teacher can wear and interact with the HoloLens and holograms, while students follow along on their phones (maybe even allow students to interact with holograms too when asking questions). It also makes it easier to collaborate when one cannot afford multiple HoloLens's. In my opinion, such an app is an absolute must and the great part is development can likely be done without even having the HoloLens. Just requires a bit of computer vision knowledge.

What do you all think?

Best Answers


  • @karma_terminal said:

    How exactly a 2d user draws on a pipe in 3d space and the depth is indicated to the 3d user remains complex to understand for me at least.

    I believe they are sending the spatial map mesh to the other device. then its simple matter of putting 3d drawing tools on that mesh

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