Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
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Reactions
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Re: No collision with spatial surface
Hi @gomes, It sounds like you have an object that you are trying to select that is behind a real-world surface. How you handle that depends on the scenario your app is trying to accomplish. There are… (View Post)1 -
Re: When I scan room at start of app,there's still a few seconds delay.
Yes, this is normal. (View Post)1 -
Re: Hololens device Application opening
x:-3.7 indicates that your hologram will appear 3.7 meters to your left. This calculation is made from the position and orientation of where the HoloLens was at app startup time (basically, the first… (View Post)6 -
Re: Changing the GameObject when a user airtap the cursor.
The ideas suggested were to fit into your current app's architecture. Putting the objects into an array is definitely the right way to go for future maintainability and extensibility of your app. Thi… (View Post)1 -
Re: Changing the GameObject when a user airtap the cursor.
Here's one approach that might plug into the current architecture you are using in AstronautManager: * Add a private member string variable that will keep track of the last keyword that was recognize… (View Post)1