Hello everyone.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Search
-
CAD for ProCam, Rhino or Roman
-
Downloading the toolkit-unity
Following the instructions of "Getting Started" I have downloaded the toolkit assets packets. These are: 1. HoloToolkit-Unity-2017.4.0.0 2. HoloToolkit-Unity-Examples-2017.4.0.0 3. HoloToolkit-Unity-PreviewFeatures-2017.4.0.0 In the tutorial it is indicated to add custom packages. So I added #1. Now I have the… -
Re: I have applied for a Hololens,How long time I can get the Email that tell me I can pass or not
-
Re: Creating and assigning spatial anchors
@neerajwadhwa Thanks. This is what I'm doing: 1. use the gaze to place an object by modifying the gameobject's transform based on the gaze raycast. 2. When place is complete assign a world anchor component to it and then save the anchor to the anchor store. 3. When app is relaunched, I load the anchor and assign it back to… -
Re: Hololens Universal10 build Json .Dll Error Solve
-
Re: When next hololens-invite mail?
-
Re: Understanding Coexistence of Apps and Their Holograms (+Unity)
Hey Stepan, So what you are running up against is a preinstalled app (Holograms) not behaving like the rest of the apps you are using. The Holograms app is the only one that behaves that way, that I am aware of. You should not expect that the behavior of it is standard at this point in development. To further answer your… -
Re: Depoloyment error on network change
-
Re: Randomly can't deploy to device due to "Unexpected Error: -2145615869"
Same here. I can occasionally deploy to the device. Usually I get that same error when I try to deploy of Wifi. Restarting VS works though. It is quite annoying... After some more analysis I can confirm that this happens after the device shuts down. Since the standard time for this is after 3 minutes of interactivity I… -
Re: Motion Controllers not tracked on Unity builds
Test case: 1- Just start Unity : no controller 3- Start Unity from Windows VR house : no controller 2- Start the Unity as usual, press "Windows" button to go back to the Windows VR house, from there click to go back to Unity apps : Controllers working ! 3- Start Unity from Windows VR house, go back to VR House using the…
844 results